Student Response Systems (SRS)


iClicker Cloud allows instructors to engage their students in new ways such as tracking attendance using GPS technology, asking targeted (heat map) questions, administering quizzes, and analyzing student performance using a web browser. Students participate using mobile devices, laptops, and iClicker remotes. iClicker Cloud is our most advanced classroom engagement solution.


Poll Everywhere is a Student Response System that:

  • Integrates with Canvas
  • Share polls and results with other faculty/GSI’s
  • Easily monitor participation and Understanding
  • Instantly export graded responses to Canvas
  • Join the pilot by filling out the Poll Everywhere Account Request Form
  • Pilot available for users through Winter 2024

For more information about these tools or to inquire about joining the pilot software program, please email [email protected].

My Learning Analytics logo

My Learning Analytics (MyLA) is a dashboard that provides students with information about their engagement with course materials and resources, assignments, and grades in a Canvas course. A set of three learning analytics data visualizations have been designed to reveal behavioral patterns associated with good learning skills, guide decisions about actions students can take that may improve their academic outcomes, and provide a transparent view of students’ course standing. For ease of use, these visualizations can be accessed directly from the Canvas course navigation or from the relevant page view in Canvas, placing the links where the students already go for course-related information.


Pearson’s Learning Catalytics is an interactive student response application that uses students’ smartphones, tablets, or laptops to engage in interactive tasks and thinking. As an instructor, you can pose a variety of open-ended questions that help your students develop critical thinking skills, while monitoring responses with real-time analytics to find out where they’re struggling. Learning Catalytics also lets you manage student interactions by grouping them for team-based learning, or peer-to-peer discussion.